Ockington originated with the now-defunct Ockington Morris. An extremely flashy dance for 4, it builds in momentum to a frantically gyrating conclusion. Not for the dizzy or the faint of heart, this is a moderately difficult dance to learn.
Source: Written by Robert Harris (Ockington Morris) and collected in 1984 by Larry Klueh (MTM). Transmitted to the Hounds in 1997 by Fred Henson (MTM) and Tom Baxter (Uptown-on-Calhoun). The clashes in “Right and Left” were changed to backhand by the Hounds in 1998.
Video: May Day 2011
Tune: Drowsy Maggie (traditional) as (AB)3A3 (A=figures, B=chorus). The B part is truncated to half the usual length, and both it and each half of the A part end with an extra three notes on the tonic.
X:1 T:Ockington T:Tune: Drowsy Maggie R:reel H:Used as tune for "Ockington" M:4/4 L:1/8 M:C| K:Edor |: ~E2BE dEBE | ~E2BE AFDF | ~E2BE dEBE | BABc dAFD | E2 E2 E4 :| d2fd c2ec | defg afge | d2fd cdec | BABc dAFD | E2 E2 E4 |]
Formation: A square set of 4, each with one long stick.
Sequence: Once to Yourself & Rounds, Chorus, Back-to-Backs, Chorus, Samuri, Chorus, Inside Circle, Chorus, Square Hey, Chorus, Right and Left.
WWW=Whump whump whump: At the end of each chorus or half-figure, face into the set and tap the ground three times.
Chorus: Starting with the dancer closest to the musician's right hand and proceeding clockwise twice around the set, each dancer swings their stick down and around in a vertical circle, ending in a pile in the center of the set. To do this, the first dancer stops when their stick is waist high (the fourth dancer brings their stick up to clash here) and the remaining dancers stop when they strike the last stick in. At the end of the chorus, all WWW.
Rounds: During the second half of the A music, all WWW, turn over their right shoulder and circle once clockwise to place, then all WWW again.
Back-to-Backs: First corners (the diagonal pair including the person closest to the musician) do a right-shoulder back-to-back, clashing forehand on beat 2 while moving foreward and forehand on beat 6 (reaching across and striking by your left shoulder) while moving backward, then all WWW. Second corners do the same.
Samuri: First corners clash forehand on beat 2, then pass right shoulders to the other's place, facing out. Crouch on beat 4, jump and whirl 180 degrees over your left shoulder, land and clash forehand on beat 5 (not 6), then pass by right shoulders back to place, turn over right shoulders, and all WWW. Second corners do the same.
Inside Circle: First corners circle each other clockwise inside the square, clashing forehand on beat 1 with the dancer to their left, forehand on beat 3 with each other, forehand on beat 5 with the (other) dancer now on their left, and forehand on beat 7 with each other, then all WWW. Second corners do the same.
Square hey: Pass right shoulders across the set, clashing forehand on beat 1, and turn to face someone up or down the set. Pass left shoulders up/down the set, clashing backhand on beat 3, and turn to face someone across the set. Repeat, clashing on beats 5 and 7, then all WWW. Now reverse the entire sequence, starting by passing left shoulders up/down the set. Turns can be “easy” (90 degrees) or “hard” (270 degrees).
Right and Left: First corners clash backhand on beat 1 with the dancer on their right, step forward as if to pass right shoulders with their partner while spinning 270 degrees over their right shoulder (this creates a diagonal line of 4), clash backhand on beat 2 with the dancer in front of them (who had been on their left), step forward into their partner's original spot while spinning 270 degrees over their right shoulder (this creates a square set), clash backhand on beat 3 with their partner, then spin in place 360 degrees over their right shoulder. Repeat to get back to place, then all WWW. Second corners do the same. Repeat the entire sequence a total of three times to increasingly fast music.